--响应事件函数 local function selectedEvent ( sender , eventType ) if eventType == ccui.CheckBoxEventType.selected then cclog( eventType == ccui.CheckBoxEventType.selected ) elseif eventType == ccui.CheckBoxEventType.unselected then cclog(
--响应事件函数
local function selectedEvent ( sender , eventType )
if eventType == ccui.CheckBoxEventType.selected then
cclog( "eventType == ccui.CheckBoxEventType.selected " )
elseif eventType == ccui.CheckBoxEventType.unselected then
cclog( "ccui.CheckBoxEventType.unselected unselected " )
end
end
--创建复选框
local checkBox = ccui.CheckBox:create()
checkBox :setTouchEnabled( true )
checkBox :loadTextures( "check_box_normal.png" ,
"check_box_normal_press.png" ,
"check_box_active.png" ,
"check_box_normal_disable.png" ,
"check_box_active_disable.png" )
checkBox :setPosition(cc.p( 120 , 300 )) -- 坐标
checkBox :addEventListenerCheckBox( selectedEvent ) --注册事件
layerFarm:addChild(checkBox,10) -- 添加到图层
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