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cocos2dx3.XLua复选框的用法ccui.CheckBox

--响应事件函数 local function selectedEvent ( sender , eventType ) if eventType == ccui.CheckBoxEventType.selected then cclog( eventType == ccui.CheckBoxEventType.selected ) elseif eventType == ccui.CheckBoxEventType.unselected then cclog(

--响应事件函数

local function selectedEvent ( sender , eventType )

if eventType == ccui.CheckBoxEventType.selected then

cclog( "eventType == ccui.CheckBoxEventType.selected " )

elseif eventType == ccui.CheckBoxEventType.unselected then

cclog( "ccui.CheckBoxEventType.unselected unselected " )

end

end

--创建复选框

local checkBox = ccui.CheckBox:create()

checkBox :setTouchEnabled( true )

checkBox :loadTextures( "check_box_normal.png" ,

"check_box_normal_press.png" ,

"check_box_active.png" ,

"check_box_normal_disable.png" ,

"check_box_active_disable.png" )

checkBox :setPosition(cc.p( 120 , 300 )) -- 坐标

checkBox :addEventListenerCheckBox( selectedEvent ) --注册事件

layerFarm:addChild(checkBox,10) -- 添加到图层

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