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java中为何重写equals时必须重写hashCode方法详解

前言

大家都知道, equals 和hashcode是 java .lang.object类的两个重要的方法,在实际应用中常常需要 重写 这两个方法,但至于为什么重写这两个方法很多人都搞不明白。

在上一篇博文 java中equals和==的区别 中介绍了object类的equals方法,并且也介绍了我们可在重写equals方法,本章我们来说一下为什么重写equals方法的时候也要重写hashcode方法。

 先让我们来看看object类源码

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/**

  * returns a hash code value for the object. this method is

  * supported for the benefit of hash tables such as those provided by

  * {@link java.util.hashmap}.

  * <p>

  * the general contract of {@code hashcode} is:

  * <ul>

  * <li>whenever it is invoked on the same object more than once during

  * an execution of a java application, the {@code hashcode} method

  * must consistently return the same integer, provided no information

  * used in {@code equals} comparisons on the object is modified.

  * this integer need not remain consistent from one execution of an

  * application to another execution of the same application.

  * <li>if two objects are equal according to the {@code equals(object)}

  * method, then calling the {@code hashcode} method on each of

  * the two objects must produce the same integer result.

  * <li>it is <em>not</em> required that if two objects are unequal

  * according to the {@link java.lang.object#equals(java.lang.object)}

  * method, then calling the {@code hashcode} method on each of the

  * two objects must produce distinct integer results. however, the

  * programmer should be aware that producing distinct integer results

  * for unequal objects may improve the performance of hash tables.

  * </ul>

  * <p>

  * as much as is reasonably practical, the hashcode method defined by

  * class {@code object} does return distinct integers for distinct

  * objects. (this is typically implemented by converting the internal

  * address of the object into an integer, but this implementation

  * technique is not required by the

  * java™ programming language.)

  *

  * @return a hash code value for this object.

  * @see java.lang.object#equals(java.lang.object)

  * @see java.lang.system#identityhashcode

  */

  public native int hashcode();

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/**

  * indicates whether some other object is "equal to" this one.

  * <p>

  * the {@code equals} method implements an equivalence relation

  * on non-null object references:

  * <ul>

  * <li>it is <i>reflexive</i>: for any non-null reference value

  * {@code x}, {@code x.equals(x)} should return

  * {@code true}.

  * <li>it is <i>symmetric</i>: for any non-null reference values

  * {@code x} and {@code y}, {@code x.equals(y)}

  * should return {@code true} if and only if

  * {@code y.equals(x)} returns {@code true}.

  * <li>it is <i>transitive</i>: for any non-null reference values

  * {@code x}, {@code y}, and {@code z}, if

  * {@code x.equals(y)} returns {@code true} and

  * {@code y.equals(z)} returns {@code true}, then

  * {@code x.equals(z)} should return {@code true}.

  * <li>it is <i>consistent</i>: for any non-null reference values

  * {@code x} and {@code y}, multiple invocations of

  * {@code x.equals(y)} consistently return {@code true}

  * or consistently return {@code false}, provided no

  * information used in {@code equals} comparisons on the

  * objects is modified.

  * <li>for any non-null reference value {@code x},

  * {@code x.equals(null)} should return {@code false}.

  * </ul>

  * <p>

  * the {@code equals} method for class {@code object} implements

  * the most discriminating possible equivalence relation on objects;

  * that is, for any non-null reference values {@code x} and

  * {@code y}, this method returns {@code true} if and only

  * if {@code x} and {@code y} refer to the same object

  * ({@code x == y} has the value {@code true}).

  * <p>

  * note that it is generally necessary to override the {@code hashcode}

  * method whenever this method is overridden, so as to maintain the

  * general contract for the {@code hashcode} method, which states

  * that equal objects must have equal hash codes.

  *

  * @param obj the reference object with which to compare.

  * @return {@code true} if this object is the same as the obj

  *  argument; {@code false} otherwise.

  * @see #hashcode()

  * @see java.util.hashmap

  */

  public boolean equals(object obj) {

  return ( this == obj);

  }

hashcode:是一个native方法,返回的是对象的内存地址,

equals:对于基本数据类型,==比较的是两个变量的值。对于引用对象,==比较的是两个对象的地址。

接下来我们看下hashcode的注释

1.在 java 应用程序执行期间,在对同一对象多次调用 hashcode 方法时,必须一致地返回相同的整数,前提是将对象进行 equals 比较时所用的信息没有被修改。
 从某一应用程序的一次执行到同一应用程序的另一次执行,该整数无需保持一致。
2.如果根据 equals(object) 方法,两个对象是相等的,那么对这两个对象中的每个对象调用 hashcode 方法都必须生成相同的整数结果。
3.如果根据 equals(java.lang.object) 方法,两个对象不相等,那么两个对象不一定必须产生不同的整数结果。
 但是,程序员应该意识到,为不相等的对象生成不同整数结果可以提高哈希表的性能。

从hashcode的注释中我们看到,hashcode方法在定义时做出了一些常规协定,即

1,当 obj1.equals(obj2) 为 true 时, obj1.hashcode() == obj2.hashcode()

2,当 obj1.equals(obj2) 为 false 时, obj1.hashcode() != obj2.hashcode()

hashcode是用于散列数据的快速存取,如利用hashset/hashmap/hashtable类来存储数据时,都是根据存储对象的hashcode值来进行判断是否相同的。如果我们将对象的equals方法重写而不重写hashcode,当我们再次new一个新的对象的时候,equals方法返回的是true,但是hashcode方法返回的就不一样了,如果需要将这些对象存储到结合中(比如:set,map ...)的时候就违背了原有集合的原则,下面让我们通过一段代码看下。

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/**

  * @see person

  * @param args

  */

  public static void main(string[] args)

  {

  hashmap<person, integer> map = new hashmap<person, integer>();

 

  person p = new person( "jack" , 22 , "男" );

  person p1 = new person( "jack" , 22 , "男" );

 

  system.out.println( "p的hashcode:" +p.hashcode());

  system.out.println( "p1的hashcode:" +p1.hashcode());

  system.out.println(p.equals(p1));

  system.out.println(p == p1);

 

  map.put(p, 888 );

  map.put(p1, 888 );

  map.foreach((key,val)->{

   system.out.println(key);

   system.out.println(val);

  });

  }

equals和hashcode方法的都不重写

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public class person

{

  private string name;

 

  private int age;

 

  private string sex;

 

  person(string name, int age,string sex){

  this .name = name;

  this .age = age;

  this .sex = sex;

  }

}

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p的hashcode: 356573597

p1的hashcode: 1735600054

false

false

com.blueskyli.练习.person @677327b6

com.blueskyli.练习.person @1540e19d

只重写equals方法

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public class person

{

  private string name;

 

  private int age;

 

  private string sex;

 

  person(string name, int age,string sex){

  this .name = name;

  this .age = age;

  this .sex = sex;

  }

 

  @override public boolean equals(object obj)

  {

  if (obj instanceof person){

   person person = (person)obj;

   return name.equals(person.name);

  }

  return super .equals(obj);

  }

}

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p的hashcode: 356573597

p1的hashcode: 1735600054

true

false

com.blueskyli.练习.person @677327b6

com.blueskyli.练习.person @1540e19d

equals和hashcode方法都重写

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public class person

{

  private string name;

 

  private int age;

 

  private string sex;

 

  person(string name, int age,string sex){

  this .name = name;

  this .age = age;

  this .sex = sex;

  }

 

  @override public boolean equals(object obj)

  {

  if (obj instanceof person){

   person person = (person)obj;

   return name.equals(person.name);

  }

  return super .equals(obj);

  }

 

  @override public int hashcode()

  {

  return name.hashcode();

  }

}

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p的hashcode: 3254239

p1的hashcode: 3254239

true

false

com.blueskyli.练习.person @31a7df

我们知道map是不允许存在相同的key的,由上面的代码可以知道,如果不重写equals和hashcode方法的话会使得你在使用map的时候出现与预期不一样的结果,具体equals和hashcode如何重写,里面的逻辑如何实现需要根据现实当中的业务来规定。

总结:

1,两个对象,用==比较比较的是地址,需采用equals方法(可根据需求重写)比较。

2,重写equals()方法就重写hashcode()方法。

3,一般相等的对象都规定有相同的hashcode。

4,string类重写了equals和hashcode方法,比较的是值。

5,重写hashcode方法为了将数据存入hashset/hashmap/hashtable(可以参考源码有助于理解)类时进行比较

好了,以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对的支持。

原文链接:https://www.cnblogs.com/blueskyli/p/9936076.html

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