地图控件GMAP.NET
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深入理解最强桌面地图控件GMAP.NET --- 街景地图(StreetView)
很久没有更新博客了,今天无事把GMAP.NET的代码又重新翻了翻,看到了街景地图的例子。
街景地图是谷歌最早提出来的,我不知道谷歌的街景地图是如何实现的,在这个例子中,运用了WPF 3D的原理,对街景地图进行了简单的实现,在我看来更像是全景地图(PanoramaViewer)。先看看实现的效果,在本地运行代码的时候,鼠标拖动后整个图像是可以 360旋转 的,这里是张静态图片而已。
整篇文档需要对WPF 3D有个基本的了解,至少要知道Viewport3D(视野),PerspectiveCamera(摄像机),ModelVisual3D等概念,如果没有这些概念,可以先去msdn看一下相关的基础知识。因为整篇文档的技术部分其实和地图没有直接的关系,更多是讲3D。
整个项目的所有代码就是3个文件,App.xaml,PanoramaViewer.cs,Window1.xaml。
App.xaml 是创建工程时默认生成的;
Window1.xaml 主要完成了加载图片并放入到PanoramaViewer的工作;
PanormaViewer , Panorma的英文意思是全景,因此我们给它取了个名字叫全景查看器,这个类是整个项目的核心。
1. 核心类 PanoramaViewer(全景查看器)整个PanormaViewer继承于Viewport3D,构造了一个最简单的3D模型,里面很多属性,例如FieldOfView, RotationX, RotationY, RotationZ,ModelVisual3D,GeometryModel3D等都是和WPF 3D息息相关的。只是PanoramaImage ImageSource的构造需要注意一下。
具体的代码如下所示:
View Code
2. 图片的组织和加载Window1.xaml 则承担了图片的组织和加载工作,和大部分图片加载一样,也是先尝试从本地加载,本地没有,则从网上下载。这里的图片是由许多
小块组成的,看看图片文件夹的结构就清楚了。最后这些图片组成RenderTargetBitmap,赋给前面提到的PanoramaImage。
下面是Window1.xaml的代码:
View Code
using System; using System.ComponentModel; using System.IO; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; namespace Demo.StreetView { /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { BackgroundWorker loader = new BackgroundWorker(); StackPanel buff = new StackPanel(); public Window1() { InitializeComponent(); Viewer.MouseLeftButtonDown += Viewer_MouseLeftButtonDown; Viewer.MouseMove += Viewer_MouseMove; buff.Orientation = Orientation.Vertical; // removes white lines between tiles! SetValue(RenderOptions.EdgeModeProperty, EdgeMode.Aliased); loader.DoWork += loader_DoWork; loader.ProgressChanged += loader_ProgressChanged; loader.RunWorkerCompleted += loader_RunWorkerCompleted; loader.WorkerReportsProgress = true ; } void loader_RunWorkerCompleted( object sender, RunWorkerCompletedEventArgs e) { buff.UpdateLayout(); Canvas canvas = new Canvas(); canvas.Children.Add(buff); canvas.Width = 512 * 13 ; canvas.Height = 512 * 7 ; canvas.UpdateLayout(); canvas.Measure( new Size(( int )canvas.Width, ( int )canvas.Height)); canvas.Arrange( new Rect( new Size(( int )canvas.Width, ( int )canvas.Height))); int Height = (( int )(canvas.ActualHeight)); int Width = (( int )(canvas.ActualWidth)); RenderTargetBitmap _RenderTargetBitmap = new RenderTargetBitmap(Width, Height, 96 , 96 , PixelFormats.Pbgra32); _RenderTargetBitmap.Render(buff); Image img = new Image(); img.Source = _RenderTargetBitmap; Viewer.PanoramaImage = _RenderTargetBitmap; Title = " Demo.StreetView, enjoy! ;} " ; } Vector RotationVector = new Vector(); Point DownPoint = new Point(); void Viewer_MouseMove( object sender, MouseEventArgs e) { if (e.LeftButton == MouseButtonState.Released) return ; Vector Offset = Point.Subtract(e.GetPosition(Viewer), DownPoint) * 0.25 ; Viewer.RotationY = RotationVector.Y + Offset.X; Viewer.RotationX = RotationVector.X - Offset.Y; } void Viewer_MouseLeftButtonDown( object sender, MouseButtonEventArgs e) { DownPoint = e.GetPosition(Viewer); RotationVector.X = Viewer.RotationX; RotationVector.Y = Viewer.RotationY; Cursor = Cursors.SizeAll; } private void Viewer_MouseLeftButtonUp( object sender, MouseButtonEventArgs e) { Cursor = Cursors.Arrow; } void loader_ProgressChanged( object sender, ProgressChangedEventArgs e) { if (e.ProgressPercentage == 100 ) { Pass p = e.UserState as Pass; Title = " Demo.StreetView, please wait on first time loading: " + p.X + " | " + p.Y + " of 13 " ; Image i = new Image(); i.Source = p.src; (buff.Children[buff.Children.Count - 1 ] as StackPanel).Children.Add(i); } else if (e.ProgressPercentage == 0 ) { Title = " Demo.StreetView, please wait on first time loading: zooming... " ; StackPanel ph = new StackPanel(); ph.Orientation = Orientation.Horizontal; buff.Children.Add(ph); } } void loader_DoWork( object sender, DoWorkEventArgs e) { string panoId = " 4fe6hEN9GJC6thoQBcgv0Q " ; int zoom = 4 ; // 0, 1 // 1, 2 // 2, 4 // 3, 7 // 4, 13 // 5, 26 for ( int y = 0 ; y <= zoom + 1 ; y++ ) { loader.ReportProgress( 0 ); for ( int x = 0 ; x < 13 ; x++ ) { Pass p = new Pass(); p.Y = y; p.X = x; string fl = " Tiles\\ " + zoom + " \\ " + panoId + " \\img_ " + x + " _ " + y + " .jpg " ; string dr = System.IO.Path.GetDirectoryName(fl); if (! Directory.Exists(dr)) { Directory.CreateDirectory(dr); } if (! File.Exists(fl)) { ImageSource src = Get( string .Format( " http://cbk{0}.{5}/cbk?output=tile&panoid={1}&zoom={2}&x={3}&y={4}&cb_client=maps_sv " , (x + 2 * y) % 3 , panoId, zoom, x, y, GMap.NET.MapProviders.GoogleMapProvider.Instance.Server)); p.src = src; SaveImg(src, fl); } else { using (Stream s = File.OpenRead(fl)) { p.src = FromStream(s); } } loader.ReportProgress( 100 , p); } } GC.Collect(); GC.WaitForPendingFinalizers(); GC.Collect(); } void SaveImg(ImageSource src, string file) { using (Stream s = File.OpenWrite(file)) { JpegBitmapEncoder e = new JpegBitmapEncoder(); e.Frames.Add(BitmapFrame.Create(src as BitmapSource)); e.Save(s); } } private void Window_Loaded( object sender, RoutedEventArgs e) { loader.RunWorkerAsync(); } public Stream CopyStream(Stream inputStream) { const int readSize = 256 ; byte [] buffer = new byte [readSize]; MemoryStream ms = new MemoryStream(); using (inputStream) { int count = inputStream.Read(buffer, 0 , readSize); while (count > 0 ) { ms.Write(buffer, 0 , count); count = inputStream.Read(buffer, 0 , readSize); } } buffer = null ; ms.Seek( 0 , SeekOrigin.Begin); return ms; } ImageSource FromStream(Stream stream) { ImageSource ret = null ; if (stream != null ) { { // try png decoder try { JpegBitmapDecoder bitmapDecoder = new JpegBitmapDecoder(stream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad); ImageSource m = bitmapDecoder.Frames[ 0 ]; if (m != null ) { ret = m; } } catch { ret = null ; } // try jpeg decoder if (ret == null ) { try { stream.Seek( 0 , SeekOrigin.Begin); PngBitmapDecoder bitmapDecoder = new PngBitmapDecoder(stream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad); ImageSource m = bitmapDecoder.Frames[ 0 ]; if (m != null ) { ret = m; } } catch { ret = null ; } } } } return ret; } ImageSource Get( string url) { ImageSource ret; try { HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url); request.ServicePoint.ConnectionLimit = 50 ; request.Proxy = WebRequest.DefaultWebProxy; request.UserAgent = " Opera/9.62 (Windows NT 5.1; U; en) Presto/2.1.1 " ; request.Timeout = 10 * 1000 ; request.ReadWriteTimeout = request.Timeout * 6 ; request.Referer = string .Format( " http://maps.{0}/ " , GMap.NET.MapProviders.GoogleMapProvider.Instance.Server); request.KeepAlive = true ; using (HttpWebResponse response = request.GetResponse() as HttpWebResponse) { using (Stream responseStream = CopyStream(response.GetResponseStream())) { ret = FromStream(responseStream); } } } catch (Exception) { ret = null ; } return ret; } } class Pass { public ImageSource src; public int Y; public int X; } }
整个代码在 http://code.google.com/p/ypmap/source/browse/ 可以看到。
分类: WPF 3D
标签: WPF 3D , GMAP.NET 地图
作者: Leo_wl
出处: http://www.cnblogs.com/Leo_wl/
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