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详解C#面相对象编程中的继承特性

继承(加上封装和多态性)是面向对象的编程的三个主要特性(也称为[支柱])之一。 继承用于创建可重用、扩展和修改在其他类中定义的行为的新类。其成员被继承的类称为[基类],继承这些成员的类称为[派生类]。派生类只能有一个直接基类。但是,继承是可传递的。如果 ClassB 派生出 ClassC,ClassA 派生出 ClassB,则 ClassC 会继承 ClassB 和 ClassA 中声明的成员。

注意
结构不支持继承,但可以实现接口。

从概念上来说,派生类是基类的特例。 例如,如果您有一个基类 Animal,则可以有一个名为 Mammal 的派生类和一个名为 Reptile 的派生类。 Mammal 是一个 Animal,Reptile 也是一个 Animal,但每个派生类均表示基类的不同专用化。
定义一个类从其他类派生时,派生类隐式获得基类的除构造函数和析构函数以外的所有成员。因此,派生类可以重用基类中的代码而无需重新实现这些代码。可以在派生类中添加更多成员。派生类以这种方式扩展基类的功能。
下图演示一个 WorkItem 类,该类表示某业务流程中的一个工作项。和所有的类一样,该类派生自 System.Object 并继承其所有方法。 WorkItem 添加了自己的五个成员。其中包括一个构造函数,因为构造函数不能继承。类ChangeRequest 继承自 WorkItem 并表示特定种类的工作项。 ChangeRequest 在它从 WorkItem 和 Object 继承的成员中另外添加了两个成员。它必须添加其自己的构造函数,还添加 originalItemID。利用属性 originalItemID,可将 ChangeRequest 实例与更改请求将应用到的原始 WorkItem 相关联。

类继承
下面的示例演示如何以 C# 表示上图所示的类关系。该示例还演示 WorkItem 如何重写虚方法 Object.ToString,以及 ChangeRequest 类如何继承该方法的 WorkItem 实现。

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// WorkItem implicitly inherits from the Object class.

public class WorkItem

{

   // Static field currentID stores the job ID of the last WorkItem that

   // has been created.

   private static int currentID;

 

   //Properties.

   protected int ID { get ; set ; }

   protected string Title { get ; set ; }

   protected string Description { get ; set ; }

   protected TimeSpan jobLength { get ; set ; }

 

   // Default constructor. If a derived class does not invoke a base-

   // class constructor explicitly, the default constructor is called

   // implicitly.

   public WorkItem()

   {

     ID = 0;

     Title = "Default title" ;

     Description = "Default description." ;

     jobLength = new TimeSpan();

   }

 

   // Instance constructor that has three parameters.

   public WorkItem( string title, string desc, TimeSpan joblen)

   {

     this .ID = GetNextID();

     this .Title = title;

     this .Description = desc;

     this .jobLength = joblen;

   }

 

   // Static constructor to initialize the static member, currentID. This

   // constructor is called one time, automatically, before any instance

   // of WorkItem or ChangeRequest is created, or currentID is referenced.

   static WorkItem()

   {

     currentID = 0;

   }

 

 

   protected int GetNextID()

   {

     // currentID is a static field. It is incremented each time a new

     // instance of WorkItem is created.

     return ++currentID;

   }

 

   // Method Update enables you to update the title and job length of an

   // existing WorkItem object.

   public void Update( string title, TimeSpan joblen)

   {

     this .Title = title;

     this .jobLength = joblen;

   }

 

   // Virtual method override of the ToString method that is inherited

   // from System.Object.

   public override string ToString()

   {

     return String.Format( "{0} - {1}" , this .ID, this .Title);

   }

}

 

// ChangeRequest derives from WorkItem and adds a property (originalItemID)

// and two constructors.

public class ChangeRequest : WorkItem

{

   protected int originalItemID { get ; set ; }

 

   // Constructors. Because neither constructor calls a base-class

   // constructor explicitly, the default constructor in the base class

   // is called implicitly. The base class must contain a default

   // constructor.

 

   // Default constructor for the derived class.

   public ChangeRequest() { }

 

   // Instance constructor that has four parameters.

   public ChangeRequest( string title, string desc, TimeSpan jobLen,

              int originalID)

   {

     // The following properties and the GetNexID method are inherited

     // from WorkItem.

     this .ID = GetNextID();

     this .Title = title;

     this .Description = desc;

     this .jobLength = jobLen;

 

     // Property originalItemId is a member of ChangeRequest, but not

     // of WorkItem.

     this .originalItemID = originalID;

   }

}

 

class Program

{

   static void Main()

   {

     // Create an instance of WorkItem by using the constructor in the

     // base class that takes three arguments.

     WorkItem item = new WorkItem( "Fix Bugs" ,

                    "Fix all bugs in my code branch" ,

                    new TimeSpan(3, 4, 0, 0));

 

     // Create an instance of ChangeRequest by using the constructor in

     // the derived class that takes four arguments.

     ChangeRequest change = new ChangeRequest( "Change Base Class Design" ,

                          "Add members to the class" ,

                          new TimeSpan(4, 0, 0),

                          1);

 

     // Use the ToString method defined in WorkItem.

     Console.WriteLine(item.ToString());

 

     // Use the inherited Update method to change the title of the

     // ChangeRequest object.

     change.Update( "Change the Design of the Base Class" ,

       new TimeSpan(4, 0, 0));

 

     // ChangeRequest inherits WorkItem's override of ToString.

     Console.WriteLine(change.ToString());

 

     // Keep the console open in debug mode.

     Console.WriteLine( "Press any key to exit." );

     Console.ReadKey();

   }

}

输出:

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1 - Fix Bugs

2 - Change the Design of the Base Class

 

dy("nrwz");

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