React tsx 生成随机验证码,供大家参考,具体内容如下
最近开发React 使用tsx编写,没有找到什么好的随机生成验证码的插件,自己就手撸了一个,废话不多话,直接上代码。
tsx文件如下:
React代码片.
import * as React from "react" ;
const size = 4;
const verifycode = {
width: "32%" ,
height: "32px" ,
marginLeft: "5%" ,
display: "inline-block" ,
position: "absolute" as "absolute" ,
top: "0" ,
right: "0" ,
}
export default class InputVerify extends React.Component<any, any> {
constructor(props) {
super (props);
this .state = {
options: {
id: "verifycode" , //容器Id
canvasId: "verifyCanvas" , //canvas的ID
width: "150" , //默认canvas宽度
height: "47" , //默认canvas高度
type: "blend" , //图形验证码默认类型blend:数字字母混合类型、number:纯数字、letter:纯字母
code: "" ,
numArr: "0,1,2,3,4,5,6,7,8,9" .split( "," ),
letterArr: this .getAllLetter(),
}
}
}
componentDidMount() {
const self = this ;
setTimeout(() => {
self._init();
self.refresh();
}, 100)
this .props.onRef( this ); // 调用父组件传入的函数,把自身赋给父组件
}
_init() {
let con = document.getElementById( this .state.options.id);
let canvas = document.createElement( "canvas" );
this .state.options.width = con.offsetWidth > 0 ? con.offsetWidth : "150" ;
this .state.options.height = con.offsetHeight > 0 ? con.offsetHeight : "47" ;
canvas.id = this .state.options.canvasId;
canvas.width = this .state.options.width;
canvas.height = this .state.options.height;
canvas.style.cursor = "pointer" ;
canvas.innerHTML = "您的浏览器版本不支持canvas" ;
con.appendChild(canvas);
let parent = this ;
canvas.onclick = function () {
parent.refresh();
}
}
refresh() {
this .state.options.code = "" ;
let canvas : any = document.getElementById( this .state.options.canvasId);
let ctx = null ;
if (canvas.getContext) {
ctx = canvas.getContext( '2d' );
} else {
return ;
}
ctx.clearRect(0, 0, this .state.options.width, this .state.options.height);
ctx.textBaseline = "middle" ;
ctx.fillStyle = this .randomColor(180, 240);
ctx.fillStyle = "rgba(0,0,0,0)" ; //背景色
ctx.fillRect(0, 0, this .state.options.width, this .state.options.height);
if ( this .state.options.type == "blend" ) { //判断验证码类型
var txtArr = this .state.options.numArr.concat( this .state.options.letterArr);
} else if ( this .state.options.type == "number" ) {
var txtArr = this .state.options.numArr;
} else {
var txtArr = this .state.options.letterArr;
}
for ( var i = 1; i <= size; i++) {
var txt = txtArr[ this .randomNum(0, txtArr.length)];
this .state.options.code += txt;
ctx.font = this .randomNum( this .state.options.height / 2, this .state.options.height) + 'px SimHei' ; //随机生成字体大小
ctx.fillStyle = this .randomColor(50, 160); //随机生成字体颜色
// ctx.fillStyle = "rgb(46, 137, 255)";//固定字体颜色
ctx.shadowOffsetX = this .randomNum(-3, 3);
ctx.shadowOffsetY = this .randomNum(-3, 3);
ctx.shadowBlur = this .randomNum(-3, 3);
ctx.shadowColor = "rgba(0, 0, 0, 0.3)" ;
var x = this .state.options.width / (size + 1) * i;
var y = this .state.options.height / 2;
var deg = this .randomNum(-30, 30);
/**设置旋转角度和坐标原点**/
ctx.translate(x, y);
ctx.rotate(deg * Math.PI / 180);
ctx.fillText(txt, 0, 0);
/**恢复旋转角度和坐标原点**/
ctx.rotate(-deg * Math.PI / 180);
ctx.translate(-x, -y);
}
/**绘制干扰线**/
for ( var i = 0; i < 4; i++) {
ctx.strokeStyle = this .randomColor(40, 180);
ctx.beginPath();
ctx.moveTo( this .randomNum(0, this .state.options.width), this .randomNum(0, this .state.options.height));
ctx.lineTo( this .randomNum(0, this .state.options.width), this .randomNum(0, this .state.options.height));
ctx.stroke();
}
}
validate(code) {
var code = code.toLowerCase();
var v_code = this .state.options.code.toLowerCase();
if (code == v_code) {
return true ;
} else {
this .refresh();
return false ;
}
}
/**生成字母数组**/
getAllLetter() {
var letterStr = "a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z" ;
return letterStr.split( "," );
}
/**生成一个随机数**/
randomNum(min, max) {
return Math.floor(Math.random() * (max - min) + min);
}
/**生成一个随机色**/
randomColor(min, max) {
var r = this .randomNum(min, max);
var g = this .randomNum(min, max);
var b = this .randomNum(min, max);
return "rgb(" + r + "," + g + "," + b + ")" ;
}
render() {
return (
<div id= "verifycode" style={verifycode}></div>
)
}
}
这里verifycode的样式自己修改,一般代码片.
import InputVerify from "InputVerify"
这样已经能自动生成验证码了,如何进行验证了,我这里也简单贴出来,这里Form用的antd,一看就懂
代码片.
export default ($Child: any = {}) => {
//Form提交的方法
const onFinish = (values: any) => {
if (values.vcode) {
console.log($Child.validate(values.vcode)) //调用子组件的方法验证
}
};
const onFinishFailed = (errorInfo: any) => {
console.log( 'Failed:' , errorInfo);
};
return (
<Form
{...layout}
name= "basic"
onFinish={onFinish}
onFinishFailed={onFinishFailed}
>
<Form.Item name= "vcode" rules={[{ required: true , message: '请输入验证码' }]}>
<Input size= "large" className= "security-code" placeholder= "请输入验证码" />
</Form.Item>
{ /* 这里通过onRef来父组件调用子组件的方法 */ }
<InputVerify onRef={(ref) => { $Child = ref }}></InputVerify>
</Form>
)
}
上面这种写法呢确实是React老的写法,React16.8以后都用hook了,那我也改一下,代码如下:
代码片.
import * as React from "react" ;
const size = 4;
const verifycode = {
width: "32%" ,
height: "32px" ,
marginLeft: "5%" ,
display: "inline-block" ,
position: "absolute" as "absolute" ,
top: "0" ,
right: "0" ,
}
export default ({cRef}) => {
const [code, setCode] = React.useState(Boolean);
const [options,setOptions] = React.useState({
id: "verifycode" , //容器Id
canvasId: "verifyCanvas" , //canvas的ID
width: 150, //默认canvas宽度
height: 47, //默认canvas高度
type: "blend" , //图形验证码默认类型blend:数字字母混合类型、number:纯数字、letter:纯字母
code: "" ,
numArr: "0,1,2,3,4,5,6,7,8,9" .split( "," ),
letterArr: getAllLetter(),});
React.useImperativeHandle(cRef,()=>({
validate : (vcode) => {
var vcode = vcode.toLowerCase();
var v_code = options.code.toLowerCase();
if (vcode == v_code) {
setCode( true );
} else {
refresh();
setCode( false );
}
return code;
}
}));
React.useEffect(()=>{
_init();
refresh();
})
function _init() {
let con = document.getElementById(options.id);
let canvas : any = document.createElement( "canvas" );
options.width = con.offsetWidth > 0 ? con.offsetWidth : 150;
options.height = con.offsetHeight > 0 ? con.offsetHeight : 47;
canvas.id = options.canvasId;
canvas.width = options.width;
canvas.height = options.height;
canvas.style.cursor = "pointer" ;
canvas.innerHTML = "您的浏览器版本不支持canvas" ;
con.appendChild(canvas);
canvas.onclick = function () {
refresh();
}
}
function refresh() {
options.code = "" ;
let canvas : any = document.getElementById(options.canvasId);
let ctx = null ;
if (canvas.getContext) {
ctx = canvas.getContext( '2d' );
} else {
return ;
}
ctx.clearRect(0, 0, options.width, options.height);
ctx.textBaseline = "middle" ;
ctx.fillStyle = randomColor(180, 240);
ctx.fillStyle = "rgba(0,0,0,0)" ; //背景色
ctx.fillRect(0, 0, options.width, options.height);
if (options.type == "blend" ) { //判断验证码类型
var txtArr = options.numArr.concat(options.letterArr);
} else if (options.type == "number" ) {
var txtArr = options.numArr;
} else {
var txtArr = options.letterArr;
}
for ( var i = 1; i <= size; i++) {
var txt = txtArr[randomNum(0, txtArr.length)];
options.code += txt;
ctx.font = randomNum(options.height / 2, options.height) + 'px SimHei' ; //随机生成字体大小
ctx.fillStyle = randomColor(50, 160); //随机生成字体颜色
// ctx.fillStyle = "rgb(46, 137, 255)";//固定字体颜色
ctx.shadowOffsetX = randomNum(-3, 3);
ctx.shadowOffsetY = randomNum(-3, 3);
ctx.shadowBlur = randomNum(-3, 3);
ctx.shadowColor = "rgba(0, 0, 0, 0.3)" ;
var x = options.width / (size + 1) * i;
var y = options.height / 2;
var deg = randomNum(-30, 30);
/**设置旋转角度和坐标原点**/
ctx.translate(x, y);
ctx.rotate(deg * Math.PI / 180);
ctx.fillText(txt, 0, 0);
/**恢复旋转角度和坐标原点**/
ctx.rotate(-deg * Math.PI / 180);
ctx.translate(-x, -y);
}
/**绘制干扰线**/
for ( var i = 0; i < 4; i++) {
ctx.strokeStyle = randomColor(40, 180);
ctx.beginPath();
ctx.moveTo(randomNum(0, options.width), randomNum(0, options.height));
ctx.lineTo(randomNum(0, options.width), randomNum(0, options.height));
ctx.stroke();
}
}
/**生成字母数组**/
function getAllLetter() {
var letterStr = "a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z" ;
return letterStr.split( "," );
}
/**生成一个随机数**/
function randomNum(min: any, max: any) {
return Math.floor(Math.random() * (max - min) + min);
}
/**生成一个随机色**/
function randomColor(min, max) {
var r = randomNum(min, max);
var g = randomNum(min, max);
var b = randomNum(min, max);
return "rgb(" + r + "," + g + "," + b + ")" ;
}
return (
<div id= "verifycode" style={verifycode}></div>
)
}
调用也简单,父组件声明一个React.useRef,传给子组件
const childRef = React.useRef<any>();
//这里code通过antD的Form表单的onFinish事件获得
//调用子组件方法
childRef.current.validate(code)
<InputVerify cRef={childRef}></InputVerify>
好了,效果如下图:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/laipengfei19/article/details/116016325
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